Guide

Farm to Table Current Build and Patch Notes

Current Farm to Table Early Access build notes, gameplay-relevant patch changes, and which data still needs in-game verification.

Version page: checked against official Steam news, SteamDB, and current Steam Community discussion topics on July 2, 2026. Treat Early Access mechanics and values as subject to change.

Current verified build

FieldCurrent valueHow to use it
Latest public official version foundEA 1.0.122Use as the current public patch label until a newer official post is found.
Latest public patch date foundJune 23, 2026Use when checking whether older guides or videos were made before the Move Mode and chef workstation fixes.
Main gameplay updateUpdate 1.0.120Move Mode added moving support for kitchen equipment, counters, and dining tables.
Latest hotfix topicChef workstation reachabilityHotfix 1.0.122 fixed chefs mistakenly reporting a workstation as unreachable.

Gameplay-relevant patch history

Patch or versionWhat changedWiki impact
Hotfix 1.0.122Fixed chefs mistakenly reporting that a workstation was unreachable.Staff and build-mode guides should tell players to check layout first, then account for the current hotfix before trusting older bug reports.
Update 1.0.120Added Move Mode support for kitchen equipment, counters, and dining tables, with removal separated into its own action.Layout guides should explain moving versus deleting objects and warn that older Remove Mode advice may be outdated.
Update 1.0.92Fixed misleading shelf crate warnings around locked and reserved slots, including empty-looking crates showing "Storage is full."Storage and staff guides should explain reserved slots instead of treating every warning as a full crate.
Update 1.0.91Fixed chef pathing and cook-station problems, including cases where chefs got stuck, disappeared, or failed to find a cooking station.Staff advice should tell players to check layout first, then account for Early Access pathing fixes.
Version 1.0.90Increased staff walking speed by 20%, fixed several farmer, market, chef, waiter, and achievement issues, and added a recipe-upgrade quest.Older complaints about slow or idle staff may need retesting before being used as current advice.
Update 1.0.70Added Fishing Spots and Building Modes tutorials; fixed market, cash register, machine save/load, and crop-field collider issues.Fish, machine, market, and build-mode pages can cite the systems, but exact values still need gameplay capture.
Update 1.0.51Added shelf labels, lock/unlock/reset controls, staff wait reasons, recipe renaming, and UI scrolling improvements.Shelf labels and wait reasons should be part of every staff/storage troubleshooting page.
Early Access Hotfix 1.0.1Changed wheat seed price, wheat production time, wheat base price, seating-capacity quest steps, and prep phase options.Wheat values can be listed as patch-numbered leads, but should be retested before final crop database indexing.

What this changes for players

  • If you are rearranging the restaurant, use Move Mode for kitchen equipment, counters, and dining tables instead of deleting and rebuilding by habit.
  • If a chef reports that a workstation is unreachable, check the layout and counter path, then remember that Hotfix 1.0.122 fixed a false-report case.
  • If storage says full, check locked and reserved slots before rebuilding the whole kitchen.
  • If staff look idle, check shelf labels, wait reasons, paths, and blocked counters before assuming the role is broken.
  • If a guide or video was made before June 23, 2026, retest move-mode, chef workstation, staff, shelf, market, and fishing advice against the current build.
  • If a value came from a patch note rather than a fresh playtest, treat it as a lead until the same value is seen in-game.

What should not be published as final yet

  • Complete recipe ingredient rows without current-build screenshots or repeated cooking checks.
  • Fish location tables without location, time, weather, and catch screenshots.
  • Crop profit rankings that combine old patch values with unverified current recipe prices.
  • Exact wall, window, and moving rules without current-build screenshots showing the placement state.
  • Claims that a chef unreachable warning is always a player layout mistake or always a bug. It can be either until the layout is checked.

Next verification queue

Data to verifyWhy it mattersBest evidence
Move Mode behaviorUpdate 1.0.120 changed how players fix bad layouts.Short clip moving kitchen equipment, a counter, and a dining table, then showing staff pathing after the move.
Chef workstation unreachable messageHotfix 1.0.122 fixed a false warning, but real layout blocks can still happen.Clip showing the warning, station placement, counter route, and whether moving one object fixes it.
Shelf reserved-slot behaviorIt affects the most confusing storage error players see early.Short clip showing the warning, shelf label state, and final fix.
Staff role routingIt separates real bugs from layout mistakes in staff guides.Clip of farmer, chef, waiter, or cashier moving from task to target with wait reason visible.
Wheat current valuesOld hotfix values may not match the current build.Seed shop screenshot, timer check, harvest output, and sale value.
Recipe upgrade questVersion 1.0.90 added this as a progression signal.Research/menu screenshot showing the quest and one completed upgrade.

Source notes

  • Official Steam news page checked July 2, 2026: https://steamcommunity.com/app/3582250/allnews/
  • SteamDB patch list checked July 2, 2026: https://steamdb.info/app/3582250/patchnotes/
  • Latest public gameplay patch found: Update 1.0.120, posted June 23, 2026.
  • Latest public hotfix found: Hotfix 1.0.122, posted June 23, 2026.
  • Local install build was not rechecked during this pass, so this page tracks the public official patch stream rather than the installed manifest.

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